Hydrophobia Prophecy Free Download |
Hydrophobia is a survival-adventure video game developed and published by Dark Energy Digital for Microsoft
Windows, the PlayStation 3 and
by Microsoft Studios for Xbox Live
Arcade. The game was released for Xbox Live Arcade on September 29,
2010, as part of Xbox
Live's 'Games Feast' promotion, marking the first of three episodes. The PC
version was released on May 9, 2011.The PlayStation 3 version was released on
November 1, 2011 in North America and November 2, 2011 in Europe.
The game's
engine, Hydro Engine,
provides realistic fluid dynamics technology for flowing water, allowing it to
interact with the surroundings. The levels in the game were designed using
Infinite Worlds; a game creation system which uses bespoke procedural
technology to significantly reduce file sizes, decreasing the overall file size
of the game.
Hydrophobia was met with
a mixed reception, with an aggregate score of 59/100 on Metacritic and 61.43% at Game Rankings.
Reviews have been polarized, ranging from a 20% approval to 90%. Reviewers
generally praised the game's dynamic water system, but felt the game was too
short and repetitive. The developers released a title update on December 21,
2010 addressing the complaints from feedback and reviews.
Gameplay
Gameplay involves the player being able to
interact with the environment, and the realistic water dynamics. Rob Hewson
stated that "player versus environment is certainly a large part of the
experience, the wonderful thing about water is that it is constantly affecting
every area of the environment, so you get incredible amounts of emergent
behaviour. The player constantly has to adapt to the environment and react
quickly because doors, walls and windows are going to cave in differently each
time according to the distribution of water. Players can visit previous
locations that have been submerged and are able to interact with them in
various ways. Hewson stated that players are able to "fight through an
area one time and there might be a foot of water flowing around and affecting
the environment, another person might play through the same area and blow out
walls or windows causing a great deal of water to flow into the scene, meaning
perhaps the gameplay switches to floating cover. Another player might shoot
fuel barrels which let even more water into the scene but also spawn floating
fuel fires which are carried around with the flow and find they need to resort
to underwater action.
Initial
release date: September
29, 2010
Developer: Dark Energy
Digital
Mode: Single-player
video game
Platforms: PlayStation
3, Xbox 360, Microsoft Windows
Publishers: Dark Energy
Digital, Microsoft
Studios
Genres: Survival
horror, Adventure game